StarCraft II: Nova Covert Ops are nine single-player mission packs for the military science fiction real-time strategy game.
The first mission pack was released March 29, 2016, the second mission pack released on August 2, 2016 and the final mission pack was released on November 22, 2016.
The main criticism of the game is that it’s short. I completed all nine episodes 10 days after purchasing the game. Previously, the three sections of Starcraft 1 & 2 took months to complete. For $20NZ it may appear to be not that cheap, however adventure games of a similar price take around 10 hours to complete, as long as Nova took.
The noticeable thing about the principal character Nova is the rather sexualised design of her costume, with emphasis on the breast plate. This is in stark contrast to Sarah Kerrigan, who’s costume was more neutral. The character design owes more to fantasy tropes than science fiction.
Gameplay is as expected, but with more units and ways to deploy them. The inceptor is useful in an attack as it can hold ground. There are add-ons for a lot of units, including a bio-mechanical repair drone that helps with quick unit repairs faster than SCVs.
As for Nova, she generally sneaks around with her cloaking and hits people over the head from behind or takes them out with a sniper rifle. Further on she gets what can only be described as Starcraft’s version of a light sabre. There is also a ‘plasma rifle’ which does a lot of damage, but only to ground units.
Most of the episodes are easy and involve just Nova. There are some resource gathering episodes and about half have some time restriction, either by countdown or the enemy forcing a timetable.
It’s not until the two final scenarios that the game gets tough and I had to go back to change equipment and tactics. In the end it was a new battlecruiser that made all the difference.
If you played Starcraft 2, you will want to continue with Nova Covert Ops. There are major characters from the main game present and a new story to experience.