Lexx 3.05 – Gondola (March 5, 2000)
In a dramatic survival episode, the crippled moth falls to Fire in the night. Duke and Fifi also crash. All of them have to make it to a city before the sun rises, or they’ll fry. The Lexx team: Bunny, Xev, Stan, and the two Kai’s find a wrecked gondola and pump it up. During their flight, they realise that there is not enough fuel to make it across the lava lakes, unless there is less weight. The protoblood Kai volunteers to jump overboard and walk through the lava on foot. Duke decides it’s easier to just to sit in the desert and die, which worries Fifi a bit. Duke explains the Water/Fire reincarnation system. However, the Lexx team find them, and stupidly pick them up, unable to solve the moral dilemma. Bunny gets thrown overboard. Stan and Xev make it to tower of K-Town, and then defend themselves against mortal-Kai
A simple survival story with a twist at the end. Just average (3/5)
Lexx 3.06 – K-Town (March 12, 2000)
On entering K-Town through a hole high in the wall, Xev and Stan have to deal with the tunnels and the demented inhabitants – the most evil of the souls incarnate. They meet some people who enjoy throwing rocks at them. Kai climbs up the tower, finds them, and then has a systems failure. They also meet Mantrid, who is devoid of memory, but highly encouraged by the idea that he is the greatest biovizier who ever lived. He participates in Kai’s diagnostic procedure, does something stupid, and then Kai cleanses him. Xev and Stan manage to throw Kai off the tower to realign him, but it doesn’t work, and he gets captured.
What a mess of story threads that don’t work and make no sense. The re-appearance of Mandrid is illogical and Kai’s ‘undergarment’ is unnecessary and probably belongs in a 1990’s puzzle adventure game. (1/5)